I have classes A and B, B derived from A, A has method Abc.
From INT of class B I see that compiler copies implementation of Abc to class B, so that Abc exists both in A and B.
As result, when B invokes Abs, B.Abs() is executed instead of A.Abs(). In result debuger is not able to step into Abs and breakpoints in A.Abs never hit.
Why this happens and how can I avoid this?
OK, now I know the reason: compiler makes the copy if Abc has this line: