Hi, developers!

Currently, I'm working on a project that requires highly dynamic event management. In the context of the Java programming language, my first instinct should be to opt for the "Observer Pattern", which is an approach to managing interactions between objects by establishing a notification mechanism. It allows multiple observers to react to changes in the state of a subject autonomously, promoting code flexibility and modularity. If you are not familiar with this design pattern, check out Wikipedia to find more information about it.

While it's natural and commonly used in certain programming languages as Java and C++, in ObjectScript, it's quite a different story.

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Here in %SYS, we have already examined users, resources, and roles. Now that we know how to set all of that up, we should give it a purpose. Next we will talk about applications! As you may expect, we will see various identical class methods defined here that we have seen in the previous classes. However, some of them will have some tiny yet significant differences.

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Based on the successful solution for my 2nd contribution to the Contest
I used an adapted version for this package. And have some findings I'd like to share.

Multiple communication steps over CPIPE may take time.
You won't recognize it on a fast machine. But a slower box with
Windows + Docker Desktop + your browser (and more) is neither
"Speedy Gonzales" nor a "Road Runner". 🙂

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