Sorry for the typos. Posting at 3:00 am in the morning is not always best practice...
While I've been using my mac for 6 years, I only briefly tried Applescript as a workaround late last year, while waiting for Atelier beta 1.1 to be released. After looking at several books on Applescript and Apple's own Applescript website, it was clear that the only acceptable file naming protocol was the the colon-delimited protocol, of which I posted a working example and has worked several Apple apps.
It was new to me, too, but to my knowledge, this is what mac apps operating in OS X require.
Thanks for the tips.
Because I'm developing using Atelier on mac, rather than Studio in Windows.
As I import projects from Windows/Studio into mac/Atelier, it's not clear where differences might be. I looked through the documentation, but found no examples for this.
In Applescript, and presumably, in Swift, you have to use the colon notation. The documentation I found said this was the standard for OS X applications. This suggests to me that if file is being read by Atelier as an OS X app, you need to use the colon notation. On the other hand, if the file is being read by Atelier at the Apple UNIX level, you need to use UNIX file system notation.
You might be interested to know that not all UNIX commands are available to the apple user, even when signed in as root. Since I don't know which paths the Atelier developers took to make things work, I posted my question.
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