WebSockets and SharedConnection: Need some enlightenment
Hello.
We're about to implement an application that could use WebSockets intensely so before we head to that direction we need to figure out about how some few things work. That being said, anyone care to give me some enlightenment?
- What's the criteria for a new session to be created when using WebSockets?
- What's the factor for calculating how many licenses to would be used when SharedConnection is enabled for WebSockets?
- Is there a way to use session in a way that it would optimize the license usage for a single user?
Discussion (1)0
Comments
I don't think there's a quick answer for these questions. Please open a WRC issue and we can sort this out.
-Fab