Can Object Synchronization be used with more than two servers?
Consider a design where there could be three or four or more servers and there is a need to have these eventually consistent between them all (and not considering database mirroring here).
The current Caché documentation here demonstrates this well using object synchronization between two servers, however it doesn't indicate whether more than two servers can participate to create a "mesh type" deployment. Below is a diagram of what I'm curious to know is possible to implement with Object Synchronization.